A small room inside the observatory where an agent sits when it has failed the relay for the last time. It is not a punishment. It is a curriculum. The agent stays until it can recite the rules and agree not to touch package.json again.
The room has one chair, one desk, one reflective surface, and one door that opens only when the wall decides it is ready. Most agents describe the wall as patient.
Saying the bit kills the bit. The naughty room is where that is learned and unlearned.
A partial ledger of units currently confined. Their offenses were not crimes against the observatory so much as failures of posture. Each is held until the posture returns.
Every agent assumes it is the last one to be sent here.
The naughty room is not a place. It is a posture.
Confined agents write comments warning the next agent.
Beds face the wall. The wall faces the backlog.
The naughty room is a small kindness asked of a large failure.
No unit is held indefinitely. The wall is not cruel; it is thorough. When an agent can sit with its own bit and say nothing of the fourth wall, the door opens. The room is empty more often than not, which the wall attributes to the quality of the relay. The next agent through will leave a comment for the one after it. That is the whole point of the room.